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<title>jojosmile's CGPortoflio Gallery</title>
<link>http://jojosmile.cgsociety.org/gallery/</link>
<description>jojosmile's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Sentimental Man</title>
	<link>http://jojosmile.cgsociety.org/gallery/435357</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1164811001_small.jpg"><br><br>It is a practise of baking render and normal map. I made a 2000 lowpoly and  made detail in Zbrush, then render the normalmap. When I finished the work above I remembered the works of my favourate oil painter Lucian Freud, so I painted the diffuse map in Painter with oil brush. Hope you like the last effect.]]>
	</description>
	<pubDate>Wed, 29 Nov 2006 14:26:34 +0000</pubDate>
	</item>
	<item>
	<title>princesss</title>
	<link>http://jojosmile.cgsociety.org/gallery/431371</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1164015457_small.jpg"><br><br>Hi, everyone. It is my new work. I use nearly half a month, each day for nearly 5 hours to finish it. The girl's body was made in 3dmax. Other mods were made in Zbrush. Texture was painted in photoshop. At last I gave two kinds of different material to the girl's body, and rendered. Hope you like the last effect.<br />
Put two picturestogether is not clearly, so now I just put one.  ]]>
	</description>
	<pubDate>Sun, 19 Nov 2006 13:13:16 +0000</pubDate>
	</item>
	<item>
	<title>Low poly car</title>
	<link>http://jojosmile.cgsociety.org/gallery/397516</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1156531091_small.jpg"><br><br>Hi guys, it is my new low poly works. I made it in 3Dmax7, it has 5000 meshes. The car is coming from a 3D picture in website. Map is painted in photoshop 1024*1024. I render one with dirt, and the other one with raytrace.<br />
I am a student now, and I really like TV game. So I practise low poly often. The car is made for our team's game.<br />
I really hope you guys who are good in game art can give me suggestion. Thanks!<br />
]]>
	</description>
	<pubDate>Fri, 25 Aug 2006 18:35:45 +0000</pubDate>
	</item>
	<item>
	<title>Pilot</title>
	<link>http://jojosmile.cgsociety.org/gallery/385852</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1153905985_small.jpg"><br><br>It is my recent works. Except the hat is made in ZBrush, all the other part is made in 3DMax. I give 2 different light and the model's image. All the map are painted in photoshop. Hope guys like it. <br />
]]>
	</description>
	<pubDate>Wed, 26 Jul 2006 09:26:28 +0000</pubDate>
	</item>
	<item>
	<title>GTR--Sky Line</title>
	<link>http://jojosmile.cgsociety.org/gallery/382620</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1153184376_small.jpg"><br><br>It is another low poly works. and It has already appeared in my<br />
work Spiderman VS Greenhulk. You can see its map and detail<br />
here.]]>
	</description>
	<pubDate>Tue, 18 Jul 2006 00:59:39 +0000</pubDate>
	</item>
	<item>
	<title>Spiderman VS Green Hulk</title>
	<link>http://jojosmile.cgsociety.org/gallery/381322</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/228393/228393_1152883735_small.jpg"><br><br>It is a low polygon works. The Green Hulk has 5000 polygon.<br />
The Spiderman has 2476 polygon. The car GTR has 1756 polygon. I made it like agame scene. I did not waste much time<br />
in render, all of my time is used on model and painting map. After some days, I would try to put it in a game engine. Hope<br />
guys giving suggestion. Thanks!<br />
All of the works is made in 3dmax 8. Render with MentalRay.<br />
Character's map size is 1024x1024.<br />
]]>
	</description>
	<pubDate>Fri, 14 Jul 2006 13:28:58 +0000</pubDate>
	</item>
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